| Description | |||||
Discover
the game Buy Kyogami Play History Basis of the game |
![]() |
||||
|
Players are producers who want to develop their businesses. Their plants must be fitted with as many emission quotas as the greenhouse gas volumes they emit. In the game, plants and quotas are symbolised by visible and easy to handle components.
When the game begins,
all players' plants emit large quantities of greenhouse gas. In order
to build more plants, players need to clean up the first ones: as these
plants emit less gas, they can reuse the left over quotas to fit new plants.
Besides, the Kyoto Protocol provides 'flexible mechanisms' to get more
quotas. Kyogami has translated these flexible mechanisms into simplified
forms:
  Clean development mechanism:
the player may build a clean plant in a developing country;
Joint implementation:
the producer may clean up a plant belonging to another producer;
Carbon sink: the player
may plant a forest;
Quotas
trading: the player may buy quotas
from other players who own more than needed, or in some circumstances,
from the Bank.
Commitment periods of the Kyoto Protocol are symbolised by the passage of GO. Each passage triggers a reduction in the allocation of quotas and the return on assets. The booklet suggests alternative
rules designed to experiment the many facets of the Kyoto Protocol.
Kyogami also enables players to grasp the main targets of the Protocol
by assessing after each game the economical growth and the environmental
benefits which were achieved.
|
|||||